Fluid-Lab started around about 2001. out of my love for art and technical geekiness, I started messing around with digital imagery. Motion shortly followed, while animation rolled on from this.
Days roll into years, pixels turn into polygons, and here we are. I love what I do.
If you’ve got any suggestions/ideas/questions, or anything crazy/sexy/cool you’d like to share with me,
drop me a line over at the contact page, peace -x.